Sam Fisher is back, and he's pissed off. This week I jump into Splinter Cell: Conviction from Ubisoft. Been a long time since the last Splinter Cell, will the new one live up to the legacy?
Story
Sam has left Third Echelon, the covert-ops agency he had worked for and has become a rogue agent. He's gone to investigate a rumor that his daughter's death in the third installment, Chaos Theory, was no accident. The rumor brings him to Malta. While confronting the man responsible for his daughters death he is captured by Third Echelon. His former handler, Anna "Grim" Grimsdottir, informs him that a conspiracy involving him, his daughter, Third Echelon, and a threat to Washington D.C. involving stolen EMP weapons. She sets him free to act as an independent agent with her providing support. In a way she is forcing him back into his old job.
As the story moves along it wobbles a bit back and forth through time. All of these flesh out Sam more and give him some humanity. In one Sam helps his very young daughter overcome her fear of the dark. In another the basis of his relationship with Victor Coste is explained. The story twists and turns and keeps you guessing.
Certain plot points I'm avoiding so as not to spoil them.
Additionally there is a co-op mission. Set up as prologue to Sam's story, it tells how the EMP weapons come into the possession of the enemies. It follows two agents, Archer, an American agent of the Third Echelon, and Kestrel, a Russian agent of Voron, the Russian version of Third Echelon.
Controls
The controls were pretty easy to pick up for anyone familiar with third-person shooters and very tight. I didn't encounter any problems. The really nice addition to the control scheme is the "mark and execute" system. The "mark and execute" system allows you to quickly take out multiple foes. You simply mark each enemy within range (the number of marks depends on the weapon) and then hit "Y" and Sam takes them out quickly and effectively with a single cinematic shot to each one. While it would be tempting to use it for every encounter Ubisoft wisely balanced it with the fact you have to take down an enemy hand to hand first to make it active. Even so I found myself rarely using it until late in the game. Most of the time I tried to take out enemies quietly one at a time, hand to hand. This is a stealth action game after all.
Gameplay
In addition to the "mark and execute" system a couple other gameplay elements are added to the game. Instead of a shadow meter now the whole screen lets you know when Sam is hidden in the shadows. When Sam is completely hidden the game goes black and white, and when he's not it's in color. I really like this because it let you know while you kept your eyes on the action on screen. The other useful added gameplay element was the "last know location." If you were spotted, but then were able to hide again, your last know position would be displayed as sort of a shadowy outline of Sam. This could be used to your advantage as enemies would focus on that location and you could sneak past or take out the enemies. Otherwise the game was pretty much your standard stealth action game and very well executed.
The co-op mission features drop in/drop out over Xbox Live or same system split-screen. The multiplayer also features different types of missions; Hunter (clear the level of everyone), Infiltration (automatic failure if you are detected), Last Stand (protect an EMP weapon from waves of enemies), and Face Off (take on another player head to head).
Graphics and Sound
Voice acting was top notch all around. Michael Ironside as the voice of Sam Fisher always rocks. Music did not interfere with the gameplay and helped set the mood.
Graphically the game looked good. Cut scenes moved well and in some cases blended seamlessly with the game, giving an almost film quality.
Overall
I have a slight bias here. I love stealth action games. The Splinter Cell and Metal Gear series' have both been the bar setting games that all other stealth action games seem to reach for. After realizing the slight stumble with Double Agent (and an almost disastrous change in style and possible story direction of the series for Conviction) Ubisoft has come back strong. The developers wanted to give Sam Fisher more action and less studying of patrol routes, give the game more of a James Bond/Jason Bourne action. Both of those characters could be stealthy and quickly take out multiple people. The "mark and execute" system and "last know position" went a long ways in moving the game to that style. In my opinion it falls more into the Jason Bourne style.
I also really liked the in-game projection of story telling elements. The mission goals and Sam's inner thoughts would be projected on walls in a way that didn't interfere that helped tell the story and move the action along without stopping everything.
Splinter Cell: Conviction brings a new life back to the series and really does it well. I'd say it's the best of the series. I really enjoyed playing through it. It gets a 5 out of 5.
Tom Clancy's Splinter Cell: Conviction is rated M for Mature for Blood, Drug Reference, Intense Violence, Sexual Themes, Strong Language.
Wednesday, April 21, 2010
Thursday, April 8, 2010
Sony's MLB 10 The Show and 2KSports' Major League Baseball 2K10
So we're back after some extended time off and were jumping into spring. The crack of the bat, the smell of garlic fries (well at Safeco Field at least). It's opening week of baseball and what better time to talk about baseball games. This week we look at 2 games. The PS3 exclusive MLB 10 The Show and the multi-system Major League Baseball 2K10 (MLB 2K10) from 2KSports.
PLAAAAYYY BALL!
Story
No real story to either game, it's a sports game after all, but they both do have a sort of story mode. Both games allow you to make your own player and bring them up through the ranks to fame fortune and maybe even the Hall of Fame. That's about it. You still have to make up your own story about him in your head as to what he does off the field.
PLAAAAYYY BALL!
Story
No real story to either game, it's a sports game after all, but they both do have a sort of story mode. Both games allow you to make your own player and bring them up through the ranks to fame fortune and maybe even the Hall of Fame. That's about it. You still have to make up your own story about him in your head as to what he does off the field.
MLB 10 The Show
MLB 2K10
Controls
While neither game has particularly hard controls, but they are a bit more complex than your average game. Pitching and hitting is where each differed the most.
MLB 10 The Show's pitching has you select the style of pitch, then a power bar comes up. Hit the "X" button and a meter goes up the bar, when it gets to the power you want hit the "X" button again and it starts to come down. Now you want to hit the "X" button again when the meter get to the "sweet spot," a mark in highlighted area of the bar. The closer you are to the mark the more perfect the pitch is. This doesn't even go into how to place the pitch.
MLB 2K10 on the other hand has you chose the pitch and then move the left thumbstick in a specific pattern to pitch the ball. As you start the pattern a black circle comes up with a small yellow circle growing inside of it. When both circles match size you want to finish the pattern. The closer you have the circles match size when you finish the pattern the more perfect your pitch is. Again this doesn't even go into pitch placement.
Overall in pitching I was better with MLB 2K10. In MLB 10 The Show I gave up 6 runs in the first inning, whereas in MLB 2K10 I held them to 0 runs, up to the 10th inning. That last statement also kind of reflects the batting.
In MLB 10 The Show it's basically push the "X" at the right time to hit the ball. You can improve your chances by guessing what the pitch is going to be and where in the "batting zone" it will be.
In MLB 2K10 you use the right thumbstick to swing the bat. Up for a connecting hit, down then up for a power hit, and left or right for left or right defensive hit. Again it's timing the swing for the right moment.
In this I was better at batting in MLB 10 The Show, I got quite a few base hits and even managed a home run. In MLB 2K10 not so much. Got a few base hits here and there, but mostly struck out.
Combine the pitching of MLB 2K10 and the batting of MLB 10 The Show and you have a perfect game for me.
MLB 10 The Show
MLB 2K10
Gameplay
It's baseball. To explain the gameplay would pretty much mean I'd have to drag out the rule book. Basics, hit ball, score runs, try to keep the other team from scoring. Any more explanation needed and I'm gonna have to take you to a game.
Graphics and Sound
Over all I'd say that both games have pretty good graphics. Most players sort of looked like their photos, though in MLB 10 The Show some players had creepy eyes. Speaking of photos MLB 2K10 did have a slight problem here, no up to date player photos. Ken Griffey Jr. has been back with the Mariners for almost 2 years, but they show him in his Cincinnati Reds uniform in his photo. Sloppy guys very sloppy. I understand the Marniers made a lot of trades in the off-season, but MLB 10 The Show was able to show all player pictures in proper uniforms, so no excuse.
Both games did have minor quirks. MLB 10 The Show players looked like they were walking about an inch off the ground at times. I know they wear spiked shoes, but those spikes do dig into the dirt. The pitcher's hand in MLB 2K10 would sometimes look like it was holding a ball, even though there was no ball.
Sound-wise both games sounded good, like I was watching the game on TV. MLB 2K10 even went the extra mile to fade to and up from black during side changes, like when they go to commercial on a real televised game.
MLB 10 The Show
MLB 2K10
Overall
Both games were fun and both games have their faults. Like I said, take the parts of both that worked for me and put them together and it will be a perfect game. The one biggest faults I think is a lack of a tutorial for either game. Sure there is practice in both, but neither walks you through how to play and practice, frankly, is boring. I wanna play the game. Causal gamers may want to think hard about getting these games as they are a little much and will you need to practice to be any good at winning against the computer, much less online. You may want to look into renting first, see if you can get into it. Both get 4 out of 5 because in the end I did have fun playing them and I do love baseball. Go Mariners!
*Note, when I first posted this review I mistakingly posted the wrong score of 4 out of 10. It is now been corrected to reflect my score method of out of 5*
*Note, when I first posted this review I mistakingly posted the wrong score of 4 out of 10. It is now been corrected to reflect my score method of out of 5*
Both games are rated E for Everyone.
MLB 10 The Show
MLB 2K10
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